Yıl: 2023 Cilt: 58 Sayı: 4 Sayfa Aralığı: 3615 - 3633 Metin Dili: Türkçe DOI: 10.15659/3.sektor-sosyal-ekonomi.23.12.2306 İndeks Tarihi: 24-12-2023

Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi

Öz:
İnternet’in geleceği olarak kabul edilen Metaverse kavramı son yılların en çok konuşulan konulardan biri olarak karşımıza çıkmaktadır. İnternet’in ötesinde çok boyutlu bir deneyim sunmaya hazırlanan Metaverse dönemi şirketler ve tüketiciler için birçok belirsizliği de yanında getirmektedir. Rekabet yarışında geride kalmak istemeyen şirketler faaliyetlerini yeni Metaverse platformlarına geçirerek çeşitli pazarlama kampanyalarını uygulamaya başlamıştır. Teknoloji devleri bu platformlarda kurucu olarak, diğer şirketler ise katılımcı ya da içerik üretici olarak yerini almaktadır. Günümüzde en aktif Metaverse platformlarının çoğunlukla online video oyunları olması bir tesadüf değildir. Yıllar boyunca geliştirilen video oyunu sektörü Metaverse için bir prototip görevi görmüştür. Sanal bir dünya, etkileşim kurmaya yarayan avatar isimli bir görsel temsil, ticaret yapmak için kullanılan para birimi, dijital ürün pazarları ve en önemlisi sosyal bir çevreye sahip Metaverse platformları tam olarak Kitlesel çok oyunculu online oyunlara benzemektedir. Metaverse’in erken dönemdeki hedef pazarına baktığımızda ise video oyuncularından oluşan yeni jenerasyon tüketiciler karşımıza çıkmaktadır. Bu çalışma varlığı sorgulanan Metaverse evrenini hem tüketici hem de şirketler açısından inceleyerek sektörle ilgili beklentilerin gerçekçiliğini sorgulamaktadır. Bu doğrultuda önce Metaverse kavram olarak tartışılacak, sonrasında şirketlerin Metaverse pazarlamasıyla ilgili uygulamaları ve hedef pazar irdelenecektir. Tartışmalar ışığında Metaverse’in akademik ve pratik yol haritası göz önüne alınarak genel bir değerlendirme yapılacaktır.
Anahtar Kelime: Metaverse Sanal Dünyalar Sanal Gerçeklik Çoklu Evren Video Oyunları

Is Metaverse An Illusıon? Metaverse Revıew From A Marketıng Perspectıve

Öz:
Considered the future of the Internet, the concept of Metaverse has emerged as one of the most discussed topics in recent years. The metaverse era goes far beyond the traditional Internet with the multidimensional experience it presents however, it brings many uncertainties for companies and consumers. Companies who want to be the first mover are building in Metaverse and promote all their activities. While tech giants are builders, other companies are most likely in the role of participants or content producers. The most functioning Metaverse platforms today are online video games. Developments in the Video Gaming Industry prepared a functioning prototype for Metaverse technologies. Considering the main elements such as virtual worlds, interacting visual representations named avatars, currencies to trade, digital product markets, and social environments, Metaverse platforms are very similar to Massively multiplayer online games. The early audience of Metaverse also consists of new- generation gamers. This study questions the reality of industry expectations by examining Metaverse terms of consumers and companies. The concept of Metaverse is discussed with the evaluations regarding Metaverse marketing practices and target market. In light of the discussions, recommendations are given by considering the academic and practical roadmap of Metaverse.
Anahtar Kelime: Metaverse Virtual Worlds Virtual Reality Multiverse Video Games

Belge Türü: Makale Makale Türü: Derleme Erişim Türü: Erişime Açık
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APA YILMAZ M (2023). Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi. , 3615 - 3633. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
Chicago YILMAZ MUSTAFA ATAHAN Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi. (2023): 3615 - 3633. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
MLA YILMAZ MUSTAFA ATAHAN Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi. , 2023, ss.3615 - 3633. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
AMA YILMAZ M Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi. . 2023; 3615 - 3633. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
Vancouver YILMAZ M Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi. . 2023; 3615 - 3633. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
IEEE YILMAZ M "Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi." , ss.3615 - 3633, 2023. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
ISNAD YILMAZ, MUSTAFA ATAHAN. "Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi". (2023), 3615-3633. https://doi.org/10.15659/3.sektor-sosyal-ekonomi.23.12.2306
APA YILMAZ M (2023). Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi. Üçüncü Sektör Sosyal Ekonomi, 58(4), 3615 - 3633. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
Chicago YILMAZ MUSTAFA ATAHAN Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi. Üçüncü Sektör Sosyal Ekonomi 58, no.4 (2023): 3615 - 3633. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
MLA YILMAZ MUSTAFA ATAHAN Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi. Üçüncü Sektör Sosyal Ekonomi, vol.58, no.4, 2023, ss.3615 - 3633. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
AMA YILMAZ M Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi. Üçüncü Sektör Sosyal Ekonomi. 2023; 58(4): 3615 - 3633. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
Vancouver YILMAZ M Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi. Üçüncü Sektör Sosyal Ekonomi. 2023; 58(4): 3615 - 3633. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
IEEE YILMAZ M "Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi." Üçüncü Sektör Sosyal Ekonomi, 58, ss.3615 - 3633, 2023. 10.15659/3.sektor-sosyal-ekonomi.23.12.2306
ISNAD YILMAZ, MUSTAFA ATAHAN. "Metaverse Bir İlizyon Mu? Pazarlama Perspektifinden Metaverse İncelemesi". Üçüncü Sektör Sosyal Ekonomi 58/4 (2023), 3615-3633. https://doi.org/10.15659/3.sektor-sosyal-ekonomi.23.12.2306